In Azul, players select colored tiles from the supply and place them on their personal board. Players then score points based on how they place their tiles to decorate the palace. Additional points are scored for specific patterns and complete sets. Avoid wasting tiles, as this hurts the final score.
-Azul was created by award-winning game designer Michael Kiesling
-High-quality components
-Simple mechanics, yet full of strategic choices
-This multilingual edition includes: English and French